Добрый день,такая проблема,залил скины на сервер,все правильно сделал но в меню вип их нет,другие скины которые до них заливал есть в випке,а новых нет
1.groups.ini
{
"VIP [GOLD]"
{
// Параметры
"HP" "110" // Сколько хп будет при спавне
"Armor" "110" // Сколько брони будет при спавне
"Money" "16000" // Сколько денег будет при спавне
"Speed" "1.08" // Дает установленную скорость (1.0 - норма)
"RegenHP" "2" // Сколько едениц хп в секунду будет восстанавливаться
"RegenArmor" "2" // Сколько едениц брони в секунду будет восстанавливаться
"SetImmunity" "2"
"SetAdminFlags" "bcdfj"
"SetAdminGroup" "Admin"
"ElectroEffects" "1"
"Chat" " {RED}[Админ] {TEAM}{NAME} {DEFAULT}: {RED}{TEXT}"
"AntiFlash" "1"
"Skins" "z_ct;z_t,z_bat,z_ja,z_f"
}
"VIP [SILVER]"
{
// Параметры
"HP" "105" // Сколько хп будет при спавне
"Armor" "105" // Сколько брони будет при спавне
"Money" "8000" // Сколько денег будет при спавне
"QuickDefuse" "0" // Включает опцию быстрого дефуза
"Speed" "1.05" // Дает установленную скорость (1.0 - норма)
"RegenHP" "1" // Сколько едениц хп в секунду будет восстанавливаться
"RegenArmor" "1" // Сколько едениц брони в секунду будет восстанавливаться
"ElectroEffects" "1"
"Chat" " {LIME}[VIP] {TEAM}{NAME} {DEFAULT}: {GREEN}{TEXT}"
"AntiFlash" "1"
"Skins" "z_ct;z_t,z_bat,z_ja"
}
"VIP [GIRL]"
{
// Параметры
"HP" "120" // Сколько хп будет при спавне
"Armor" "120" // Сколько брони будет при спавне
"Money" "16000" // Сколько денег будет при спавне
"QuickDefuse" "1" // Включает опцию быстрого дефуза
"Speed" "1.05" // Дает установленную скорость (1.0 - норма)
"RegenHP" "2" // Сколько едениц хп в секунду будет восстанавливаться
"RegenArmor" "2" // Сколько едениц брони в секунду будет восстанавливаться
"ElectroEffects" "1"
"QuickDefuse" "1"
"Chat" " {PURPLE}[Девушка] {TEAM}{NAME} {DEFAULT}: {LIME}{TEXT}"
"Skins" "z_tg;z_ctg"
"AntiFlash" "1"
}
"Основатель"
{
// Параметры
"HP" "120" // Сколько хп будет при спавне
"Armor" "120" // Сколько брони будет при спавне
"Money" "16000" // Сколько денег будет при спавне
"Speed" "1.10" // Дает установленную скорость (1.0 - норма)
"RegenHP" "5" // Сколько едениц хп в секунду будет восстанавливаться
"RegenArmor" "5" // Сколько едениц брони в секунду будет восстанавливаться
"SetImmunity" "99"
"SetAdminFlags" "z"
"SetAdminGroup" "Origin"
"ElectroEffects" "1"
"QuickDefuse" "1"
"Chat" " {RED}[Гл.Админ] {RED}{NAME} {RED}: {RED}{TEXT}"
"Skins" "all"
"AntiFlash" "2"
}
"КОС"
{
// Параметры
"HP" "110" // Сколько хп будет при спавне
"Armor" "110" // Сколько брони будет при спавне
"Money" "16000" // Сколько денег будет при спавне
"Speed" "1.08" // Дает установленную скорость (1.0 - норма)
"RegenHP" "3" // Сколько едениц хп в секунду будет восстанавливаться
"RegenArmor" "3" // Сколько едениц брони в секунду будет восстанавливаться
"SetImmunity" "2"
"SetAdminFlags" "abcdefgjk"
"SetAdminGroup" "Admins"
"ElectroEffects" "1"
"Chat" " {RED}[Админ] {TEAM}{NAME} {DEFAULT}: {GREEN}{TEXT}"
"AntiFlash" "2"
"Skins" "z_p1,z_p2,z_bat,z_ja,z_f,z_ct;z_t"
}
"АЛИНА"
{
// Параметры
"HP" "120" // Сколько хп будет при спавне
"Armor" "120" // Сколько брони будет при спавне
"Money" "16000" // Сколько денег будет при спавне
"QuickDefuse" "1" // Включает опцию быстрого дефуза
"Speed" "1.05" // Дает установленную скорость (1.0 - норма)
"RegenHP" "2" // Сколько едениц хп в секунду будет восстанавливаться
"RegenArmor" "2" // Сколько едениц брони в секунду будет восстанавливаться
"Respawn" "1"
"ElectroEffects" "1"
"QuickDefuse" "1"
"Chat" " {PURPLE}[Секси Админ] {TEAM}{NAME} {DEFAULT}: {LIME}{TEXT}"
"Skins" "z_t;z_ct;z_ctg;z_tg"
"AntiFlash" "1"
}
}
2.downloadlist.txt
models/player/custom_player/stenli/rocket_raccoon_blue.vvd
models/player/custom_player/stenli/rocket_raccoon_blue.dx90.vtx
models/player/custom_player/stenli/rocket_raccoon_blue.mdl
materials/models/player/stenli/rocket_raccoon_blue/body.vmt
materials/models/player/stenli/rocket_raccoon_blue/body.vtf
materials/models/player/stenli/rocket_raccoon_blue/body_n.vtf
materials/models/player/stenli/rocket_raccoon_blue/body_s.vtf
materials/models/player/stenli/rocket_raccoon_blue/head.vmt
materials/models/player/stenli/rocket_raccoon_blue/head_1.vmt
materials/models/player/stenli/rocket_raccoon_blue/head.vtf
materials/models/player/stenli/rocket_raccoon_blue/head_n.vtf
materials/models/player/stenli/rocket_raccoon_blue/head_s.vtf
models/player/custom_player/stenli/rocket_raccoon_red.phy
models/player/custom_player/stenli/rocket_raccoon_red.vvd
models/player/custom_player/stenli/rocket_raccoon_red.dx90.vtx
models/player/custom_player/stenli/rocket_raccoon_red.mdl
materials/models/player/stenli/rocket_raccoon_red/body.vmt
materials/models/player/stenli/rocket_raccoon_red/body.vtf
materials/models/player/stenli/rocket_raccoon_red/body_n.vtf
materials/models/player/stenli/rocket_raccoon_red/body_s.vtf
materials/models/player/stenli/rocket_raccoon_red/head.vmt
materials/models/player/stenli/rocket_raccoon_red/head_1.vmt
materials/models/player/stenli/rocket_raccoon_red/head.vtf
materials/models/player/stenli/rocket_raccoon_red/head_n.vtf
materials/models/player/stenli/rocket_raccoon_red/head_s.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_belt_d.vmt
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_cape_d.vmt
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_cape2_d.vmt
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_cowl_d.vmt
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_gloves_d.vmt
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_hardleather_d.vmt
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_head_d.vmt
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_lacquered_underlayer_d.vmt
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_leather_1_d.vmt
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_leather_2_d.vmt
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_metal_1_d.vmt
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_metal_2_d.vmt
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_nanosuit_d.vmt
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_rubber_d.vmt
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_wetline_d.vmt
materials/models/player/kuristaja/ak/batman/eye_high.vmt
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_belt_d.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_belt_normal.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_cape_d.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_cape_normal.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_cowl_d.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_cowl_normal.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_gloves_d.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_gloves_normal.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_hardleather_d.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_hardleather_normal.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_head_d.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_head_normal.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_lacquered_underlayer_d.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_lacquered_underlayer_normal.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_leather_1_d.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_Leather_1_normal.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_leather_2_d.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_leather_2_normal.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_metal_1_d.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_metal_1_normal.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_metal_2_d.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_metal_2_normal.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_nanosuit_d.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_nanosuit_normal.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_rubber_d.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_rubber_normal.vtf
materials/models/player/kuristaja/ak/batman/batman_bm3_v2_wetline_d.vtf
materials/models/player/kuristaja/ak/batman/eyes.vtf
materials/models/player/kuristaja/ak/batman/eyes_normal.vtf
materials/models/player/kuristaja/ak/batman/leather_warp.vtf
materials/models/player/kuristaja/ak/batman/nano_warp.vtf
models/player/custom_player/kuristaja/ak/batman/batmanv2.dx90.vtx
models/player/custom_player/kuristaja/ak/batman/batmanv2.mdl
models/player/custom_player/kuristaja/ak/batman/batmanv2.phy
models/player/custom_player/kuristaja/ak/batman/batmanv2.vvd
materials/models/player/kuristaja/mkx/jason/jason.vmt
materials/models/player/kuristaja/mkx/jason/jason_arms.vmt
materials/models/player/kuristaja/mkx/jason/jason_eyelashes.vmt
materials/models/player/kuristaja/mkx/jason/jason_eyes.vmt
materials/models/player/kuristaja/mkx/jason/jason_diff.vtf
materials/models/player/kuristaja/mkx/jason/jason_eyes_diff.vtf
materials/models/player/kuristaja/mkx/jason/jason_eyes_normal.vtf
materials/models/player/kuristaja/mkx/jason/jason_normal.vtf
models/player/custom_player/kuristaja/mkx/jason/jasonv2.dx90.vtx
models/player/custom_player/kuristaja/mkx/jason/jasonv2.mdl
models/player/custom_player/kuristaja/mkx/jason/jasonv2.phy
models/player/custom_player/kuristaja/mkx/jason/jasonv2.vvd
materials/models/player/deathstroke/eyes.vtf
materials/models/player/deathstroke/eyes_n.vtf
materials/models/player/deathstroke/eyes.vmt
materials/models/player/deathstroke/hair.vtf
materials/models/player/deathstroke/hair_n.vtf
materials/models/player/deathstroke/hair.vmt
materials/models/player/deathstroke/head.vtf
materials/models/player/deathstroke/head_n.vtf
materials/models/player/deathstroke/head.vmt
materials/models/player/deathstroke/legs.vtf
materials/models/player/deathstroke/legs_n.vtf
materials/models/player/deathstroke/legs.vmt
materials/models/player/deathstroke/torso.vtf
materials/models/player/deathstroke/torso_n.vtf
materials/models/player/deathstroke/torso.vmt
materials/models/player/deathstroke/mask.vtf
materials/models/player/deathstroke/mask_n.vtf
materials/models/player/deathstroke/mask.vmt
materials/models/player/deathstroke/weapon.vtf
materials/models/player/deathstroke/weapon_n.vtf
materials/models/player/deathstroke/weapon.vmt
models/player/deathstroke/deathstroke.mdl
models/player/deathstroke/deathstroke.phy
models/player/deathstroke/deathstroke.vvd
models/player/deathstroke/deathstroke.dx90.vtx
models/player/deathstroke/deathstroke2.mdl
models/player/deathstroke/deathstroke2.phy
models/player/deathstroke/deathstroke2.vvd
models/player/deathstroke/deathstroke2.dx90.vtx
models/player/kirby/admin/admin_phoenix.dx90.vtx
models/player/kirby/admin/admin_phoenix.vvd
models/player/kirby/admin/admin_phoenix.mdl
materials/models/player/kirby/admin/admin_phoenix/tm_phoenix_upperbody_variantc.vmt
materials/models/player/kirby/admin/admin_phoenix/tm_phoenix_shared.vmt
materials/models/player/kirby/admin/admin_phoenix/tm_phoenix_lowerbody_variantc.vmt
materials/models/player/kirby/admin/admin_phoenix/tm_phoenix_head_variantC.vmt
materials/models/player/kirby/admin/admin_phoenix/admin_phoenix_upperbody_variantc.vtf
materials/models/player/kirby/admin/admin_phoenix/admin_phoenix_lowerbody_variantc.vtf
materials/models/player/kirby/admin/admin_phoenix/admin_phoenix_head_variantb.vtf
models/player/kuristaja/big_boss/big_boss.dx90.vtx
models/player/kuristaja/big_boss/big_boss.mdl
models/player/kuristaja/big_boss/big_boss.phy
models/player/kuristaja/big_boss/big_boss.vvd
materials/models/player/kuristaja/big_boss/eyeball_l_bb.vmt
materials/models/player/kuristaja/big_boss/sna0_cnt1_def_bsm.vmt
materials/models/player/kuristaja/big_boss/sna0_wmcs0_def_bsm.vmt
materials/models/player/kuristaja/big_boss/sna2_eyelashes_bsm_alp.vmt
materials/models/player/kuristaja/big_boss/sna2_face0_def_bsm.vmt
materials/models/player/kuristaja/big_boss/sna2_face0_def_bsm2.vmt
materials/models/player/kuristaja/big_boss/sna2_face0_pach_bsm.vmt
materials/models/player/kuristaja/big_boss/sna2_hair0_def_bsm_alp.vmt
materials/models/player/kuristaja/big_boss/sna2_hair0_def_bsm_alpa.vmt
materials/models/player/kuristaja/big_boss/sna2_main0_def_bsm.vmt
materials/models/player/kuristaja/big_boss/sna2_main0_def_bsm_straps.vmt
materials/models/player/kuristaja/big_boss/sna2_main0_sub_bsm.vmt
materials/models/player/kuristaja/big_boss/sna2_main0_sub_bsm_arms.vmt
materials/models/player/kuristaja/big_boss/sna2_main0_sub_bsm_gold.vmt
materials/models/player/kuristaja/big_boss/sna2_main0_sub_bsm_straps.vmt
materials/models/player/kuristaja/big_boss/sna2_pacth0_def_bsm_alp.vmt
materials/models/player/kuristaja/big_boss/clothes_wrp.vtf
materials/models/player/kuristaja/big_boss/eyeball_source.vtf
materials/models/player/kuristaja/big_boss/green.vtf
materials/models/player/kuristaja/big_boss/hairwarp_brown.vtf
materials/models/player/kuristaja/big_boss/phongwarp_brown.vtf
materials/models/player/kuristaja/big_boss/sna0_cnt1_def_bsm.vtf
materials/models/player/kuristaja/big_boss/sna0_cnt1_def_nrm.vtf
materials/models/player/kuristaja/big_boss/sna0_wmcs0_def_bsm.vtf
materials/models/player/kuristaja/big_boss/sna0_wmcs0_def_nrm.vtf
materials/models/player/kuristaja/big_boss/sna2_eyelashes_bsm_alp.vtf
materials/models/player/kuristaja/big_boss/sna2_face0_def_bsm.vtf
materials/models/player/kuristaja/big_boss/sna2_face0_def_nrm.vtf
materials/models/player/kuristaja/big_boss/sna2_face0_pach_bsm.vtf
materials/models/player/kuristaja/big_boss/sna2_face0_pach_nrm.vtf
materials/models/player/kuristaja/big_boss/sna2_hair0_def_bsm_alp.vtf
materials/models/player/kuristaja/big_boss/sna2_hair0_def_nrm.vtf
materials/models/player/kuristaja/big_boss/sna2_main0_def_bsm.vtf
materials/models/player/kuristaja/big_boss/sna2_main0_def_exp.vtf
materials/models/player/kuristaja/big_boss/sna2_main0_def_nrm.vtf
materials/models/player/kuristaja/big_boss/sna2_main0_sub_bsm.vtf
materials/models/player/kuristaja/big_boss/sna2_main0_sub_exp.vtf
materials/models/player/kuristaja/big_boss/sna2_main0_sub_nrm.vtf
materials/models/player/kuristaja/big_boss/sna2_pacth0_def_bsm_alp.vtf
materials/models/player/kuristaja/big_boss/sna2_pacth0_def_nrm.vtf
materials/models/player/kuristaja/big_boss/white2.vtf
models/player/custom/predatormkx/predatormkx.mdl
models/player/custom/predatormkx/predatormkx.dx90.vtx
models/player/custom/predatormkx/predatormkx.phy
models/player/custom/predatormkx/predatormkx.vvd
materials/models/player/custom/predatormkx/boca.vmt
materials/models/player/custom/predatormkx/body_diff.vtf
materials/models/player/custom/predatormkx/body_normal.vtf
materials/models/player/custom/predatormkx/claw_diff.vtf
materials/models/player/custom/predatormkx/computer_diff.vtf
materials/models/player/custom/predatormkx/computer_normal.vtf
materials/models/player/custom/predatormkx/cuero1.vmt
materials/models/player/custom/predatormkx/cuero2.vmt
materials/models/player/custom/predatormkx/huesos.vmt
materials/models/player/custom/predatormkx/metal1.vmt
materials/models/player/custom/predatormkx/metal2.vmt
materials/models/player/custom/predatormkx/metal3.vmt
materials/models/player/custom/predatormkx/mouth_diff.vtf
materials/models/player/custom/predatormkx/mouth_normal.vtf
materials/models/player/custom/predatormkx/pelo.vmt
materials/models/player/custom/predatormkx/piel.vmt
materials/models/player/custom/predatormkx/visor.vmt
3.skins.txt
{
"z_ctg"
{
"name" "Blue Enot"
"model" "models/player/custom_player/stenli/rocket_raccoon_blue.mdl"
"team" "ct"
}
"z_tg"
{
"name" "Red Enot"
"model" "models/player/custom_player/stenli/rocket_raccoon_red.mdl"
"team" "t"
}
"z_ja"
{
"name" "Jaison"
"model" "models/player/custom_player/kuristaja/mkx/jason/jasonv2.mdl"
"team" "t"
}
"z_p2"
{
"name" "Deathstroke2"
"model" "models/player/deathstroke/deathstroke2.mdl"
"team" "all"
}
"z_p1"
{
"name" "Deathstroke1"
"model" "models/player/deathstroke/deathstroke.mdl"
"team" "all"
}
"z_bat"
{
"name" "Batman"
"model" "models/player/custom_player/kuristaja/ak/batman/batmanv2.mdl"
"team" "ct"
}
z_f"
{
"name" "Phoenix"
"model" "models/player/kirby/admin/admin_phoenix.mdl"
"team" "t"
}
z_t"
{
"name" "Predator"
"model" "models/player/custom/predatormkx/predatormkx.mdl"
"team" "t"
}
z_ct"
{
"name" "Boss"
"model" "models/player/kuristaja/big_boss/big_boss.mdl"
"team" "ct"
}
}