врятли они помогут в этом вопросе тут какой-то секрет есть)))
Порядок карт на сервере.
- Авторизуйтесь для ответа в теме
#25 -oRiGiNaL-
- Пользователь
- 9 сообщений
Новичок
Отправлено 27 Ноябрь 2013 - 18:01
Я задаюсь воопросом, почему же после зашершении мисии карта на сервере меняется на совершенно другую, из другой компании, хоть на той карте на котрой я играл была не последней в компании. Помогите пожалуйста, может проблема в плагинах или в чем то есче, хотя я думаю что нужен какой нибудь плагин для правильной смены карт, если у кого то такой плагин имеется скиньте ссылку на аллмодсе, за ранее спасибо.
Вот держи плагин для смены кампаний https://forums.allie...d.php?p=1463891 , а чтобы карты не путались, отключи стандартные плагины nextmap.smx и mapchooser.smx
#26 HatredNsk
- Пользователь
- 790 сообщений
Постоянный пользователь
Отправлено 28 Ноябрь 2013 - 4:35
спс за помощь но плагин acs нето что нужно
логи
L 11/28/2013 - 05:18:16: SourceMod log file session started (file "L20131128.log") (Version "1.5.2")
L 11/28/2013 - 05:18:16: -------- Mapchange to c1m1_hotel --------
L 11/28/2013 - 05:18:17: [GEOIP] GeoIP database info: GEO-106FREE 20131001 Build 1 Copyright © 2013 MaxMind Inc All Rights Reserved
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "precache_all_survivors") (value "1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "vs_max_team_switches") (value "9999")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "10")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_special_spawn_interval") (value "10")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "40")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "40")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "240")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "120")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "150")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "50")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "50")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "15")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "4")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "60")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.5")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.5")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.5")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.5")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "fps_max") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxrate") (value "35000")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxupdaterate") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_mincmdrate") (value "80")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minrate") (value "25000")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minupdaterate") (value "80")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxcmdrate") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "fps_max") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxrate") (value "35000")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxupdaterate") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_mincmdrate") (value "80")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minrate") (value "25000")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minupdaterate") (value "80")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxcmdrate") (value "100")
L 11/28/2013 - 05:19:31: [L4D2 HP Regeneration.smx] [HpRegeneration] - Loaded
L 11/28/2013 - 05:22:01: [funcommands.smx] "Hatred<2><STEAM_1:1:28482450><>" toggled noclip on "Hatred<2><STEAM_1:1:28482450><>"
L 11/28/2013 - 05:22:15: [funcommands.smx] "Hatred<2><STEAM_1:1:28482450><>" toggled noclip on "Hatred<2><STEAM_1:1:28482450><>"
L 11/28/2013 - 05:22:15: [funcommands.smx] "Hatred<2><STEAM_1:1:28482450><>" toggled noclip on "Hatred<2><STEAM_1:1:28482450><>"
L 11/28/2013 - 05:22:19: [funcommands.smx] "Hatred<2><STEAM_1:1:28482450><>" toggled noclip on "Hatred<2><STEAM_1:1:28482450><>"
L 11/28/2013 - 05:22:59: [playercommands.smx] "Hatred<2><STEAM_1:1:28482450><>" slayed "Rochelle<5><BOT><>"
L 11/28/2013 - 05:23:10: -------- Mapchange to c1m2_streets --------
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "precache_all_survivors") (value "1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "vs_max_team_switches") (value "9999")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "10")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_special_spawn_interval") (value "10")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "40")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "40")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "240")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "120")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "150")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "50")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "50")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "15")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "4")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "60")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.5")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.5")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.5")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.5")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "fps_max") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxrate") (value "35000")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxupdaterate") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_mincmdrate") (value "80")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minrate") (value "25000")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minupdaterate") (value "80")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxcmdrate") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "fps_max") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxrate") (value "35000")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxupdaterate") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_mincmdrate") (value "80")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minrate") (value "25000")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minupdaterate") (value "80")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxcmdrate") (value "100")
L 11/28/2013 - 05:23:53: [basecommands.smx] "Hatred<2><STEAM_1:1:28482450><>" changed map to "c1m4_atrium"
L 11/28/2013 - 05:23:56: [SM] Changed map to "c1m4_atrium"
L 11/28/2013 - 05:27:12: SourceMod log file session started (file "L20131128.log") (Version "1.5.2")
L 11/28/2013 - 05:27:12: -------- Mapchange to c1m1_hotel --------
L 11/28/2013 - 05:27:12: [GEOIP] GeoIP database info: GEO-106FREE 20131001 Build 1 Copyright © 2013 MaxMind Inc All Rights Reserved
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "precache_all_survivors") (value "1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "vs_max_team_switches") (value "9999")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "10")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_special_spawn_interval") (value "10")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "40")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "40")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "240")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "120")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "150")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "50")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "50")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "15")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "4")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "60")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.5")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.5")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.5")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.5")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "fps_max") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxrate") (value "35000")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxupdaterate") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_mincmdrate") (value "80")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minrate") (value "25000")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minupdaterate") (value "80")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxcmdrate") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "fps_max") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxrate") (value "35000")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxupdaterate") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_mincmdrate") (value "80")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minrate") (value "25000")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minupdaterate") (value "80")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxcmdrate") (value "100")
а это ошибки
L 11/28/2013 - 00:55:33: SourceMod error session started
L 11/28/2013 - 00:55:33: Info (map "c1m1_hotel") (file "errors_20131128.log")
L 11/28/2013 - 00:55:33: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 11/28/2013 - 00:55:33: [SM] Native "VFormat" reported: Language phrase "Connected_Auth_2" not found
L 11/28/2013 - 00:55:33: [SM] Displaying call stack trace for plugin "cd_announcer.smx":
L 11/28/2013 - 00:55:33: [SM] [0] Line 278, /media/files/Projects/hl2/Packages/sourcemod/sourcemod-release/linux/base/addons/sourcemod/scripting/include/halflife.inc::PrintToChatAll()
L 11/28/2013 - 00:55:33: [SM] [1] Line 147, /media/files/Projects/hl2/fredd/SourceMod Plugins/CD Annoucer/cd_announcer.sp::OnClientPostAdminCheck()
L 11/28/2013 - 00:55:51: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 11/28/2013 - 00:55:51: [SM] Native "VFormat" reported: Language phrase "Disconnected_Auth_2" not found
L 11/28/2013 - 00:55:51: [SM] Displaying call stack trace for plugin "cd_announcer.smx":
L 11/28/2013 - 00:55:51: [SM] [0] Line 278, /media/files/Projects/hl2/Packages/sourcemod/sourcemod-release/linux/base/addons/sourcemod/scripting/include/halflife.inc::PrintToChatAll()
L 11/28/2013 - 00:55:51: [SM] [1] Line 304, /media/files/Projects/hl2/fredd/SourceMod Plugins/CD Annoucer/cd_announcer.sp::OnClientDisconnect()
L 11/28/2013 - 05:18:16: SourceMod error session started
L 11/28/2013 - 05:18:16: Info (map "c1m1_hotel") (file "errors_20131128.log")
L 11/28/2013 - 05:18:16: [SM] Unable to load extension "sdkhooks.ext": /game/left4dead2/addons/sourcemod/extensions/sdkhooks.ext.2.l4d2.so: undefined symbol: g_pMemAlloc
L 11/28/2013 - 05:18:17: [SM] Unable to load plugin "l4d2_spawnuncommons.smx": Required extension "sdkhooks" file("sdkhooks.ext") not running
L 11/28/2013 - 05:18:17: [SM] Unable to load plugin "l4d2_TankRage.smx": Required extension "SDKHooks" file("sdkhooks.ext") not running
L 11/28/2013 - 05:18:17: [SM] Error parsing gameconfig file "/game/left4dead2/addons/sourcemod/gamedata/l4dswitchplayers.txt":
L 11/28/2013 - 05:18:17: [SM] Error 1 on line 0, col 0: Stream failed to open
L 11/28/2013 - 05:18:17: [SM] Native "LoadGameConfigFile" reported: Unable to open l4dswitchplayers: File could not be opened: No such file or directory
L 11/28/2013 - 05:18:17: [SM] Displaying call stack trace for plugin "L4DSwitchPlayers.smx":
L 11/28/2013 - 05:18:17: [SM] [0] Line 76, E:\Steam\steamapps\common\left 4 dead 2\left4dead2\addons\sourcemod\scripting\L4DSwitchPlayers.sp::OnPluginStart()
L 11/28/2013 - 05:18:17: [SM] Unable to load plugin "SuperTanks.smx": Required extension "SDKHooks" file("sdkhooks.ext") not running
L 11/28/2013 - 05:18:17: [SM] Error parsing gameconfig file "/game/left4dead2/addons/sourcemod/gamedata/l4d2customcmds.txt":
L 11/28/2013 - 05:18:17: [SM] Error 1 on line 0, col 0: Stream failed to open
L 11/28/2013 - 05:18:17: [SM] Native "LoadGameConfigFile" reported: Unable to open l4d2customcmds: File could not be opened: No such file or directory
L 11/28/2013 - 05:18:17: [SM] Displaying call stack trace for plugin "l4d2_custom_commands.smx":
L 11/28/2013 - 05:18:17: [SM] [0] Line 186, F:\Steam\steamapps\common\left 4 dead 2\left4dead2\addons\sourcemod\scripting\l4d2_custom_commands.sp::OnPluginStart()
L 11/28/2013 - 05:18:17: [SM] Fatal error encountered parsing translation file "antipingmask.phrases.txt"
L 11/28/2013 - 05:18:17: [SM] Error (line 0, column 0): Stream failed to open
L 11/28/2013 - 05:18:17: [SM] Fatal error encountered parsing translation file "cdannouncer.phrases.txt"
L 11/28/2013 - 05:18:17: [SM] Error (line 0, column 0): Stream failed to open
L 11/28/2013 - 05:19:27: [adminmenu.smx] Could not load admin menu config (file "addons/sourcemod/configs/adminmenu_sorting.txt": Section declared with unknown tokens)
L 11/28/2013 - 05:20:02: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 11/28/2013 - 05:20:02: [SM] Native "VFormat" reported: Language phrase "Connected_Auth_2" not found
L 11/28/2013 - 05:20:02: [SM] Displaying call stack trace for plugin "cd_announcer.smx":
L 11/28/2013 - 05:20:02: [SM] [0] Line 278, /media/files/Projects/hl2/Packages/sourcemod/sourcemod-release/linux/base/addons/sourcemod/scripting/include/halflife.inc::PrintToChatAll()
L 11/28/2013 - 05:20:02: [SM] [1] Line 147, /media/files/Projects/hl2/fredd/SourceMod Plugins/CD Annoucer/cd_announcer.sp::OnClientPostAdminCheck()
L 11/28/2013 - 05:23:08: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 11/28/2013 - 05:23:08: [SM] Native "VFormat" reported: Language phrase "Disconnected_Auth_2" not found
L 11/28/2013 - 05:23:08: [SM] Displaying call stack trace for plugin "cd_announcer.smx":
L 11/28/2013 - 05:23:08: [SM] [0] Line 278, /media/files/Projects/hl2/Packages/sourcemod/sourcemod-release/linux/base/addons/sourcemod/scripting/include/halflife.inc::PrintToChatAll()
L 11/28/2013 - 05:23:08: [SM] [1] Line 304, /media/files/Projects/hl2/fredd/SourceMod Plugins/CD Annoucer/cd_announcer.sp::OnClientDisconnect()
L 11/28/2013 - 05:23:10: Error log file session closed.
L 11/28/2013 - 05:23:10: SourceMod error session started
L 11/28/2013 - 05:23:10: Info (map "c1m2_streets") (file "errors_20131128.log")
L 11/28/2013 - 05:23:10: [SM] Fatal error encountered parsing translation file "antipingmask.phrases.txt"
L 11/28/2013 - 05:23:10: [SM] Error (line 0, column 0): Stream failed to open
L 11/28/2013 - 05:23:10: [SM] Fatal error encountered parsing translation file "cdannouncer.phrases.txt"
L 11/28/2013 - 05:23:10: [SM] Error (line 0, column 0): Stream failed to open
L 11/28/2013 - 05:23:10: [SM] Unable to load plugin "l4d2_spawnuncommons.smx": Required extension "sdkhooks" file("sdkhooks.ext") not running
L 11/28/2013 - 05:23:10: [SM] Unable to load plugin "l4d2_TankRage.smx": Required extension "SDKHooks" file("sdkhooks.ext") not running
L 11/28/2013 - 05:23:10: [SM] Unable to load plugin "SuperTanks.smx": Required extension "SDKHooks" file("sdkhooks.ext") not running
L 11/28/2013 - 05:23:10: [SM] Plugin encountered error 25: Call was aborted
L 11/28/2013 - 05:23:10: [SM] Native "SetFailState" reported: Не могу найти 'VomitPlayer'. Пожалуйста проверьте наличие новых версий
L 11/28/2013 - 05:23:10: [SM] Displaying call stack trace for plugin "l4d2_custom_commands.smx":
L 11/28/2013 - 05:23:10: [SM] [0] Line 200, F:\Steam\steamapps\common\left 4 dead 2\left4dead2\addons\sourcemod\scripting\l4d2_custom_commands.sp::OnPluginStart()
L 11/28/2013 - 05:23:12: [adminmenu.smx] Could not load admin menu config (file "addons/sourcemod/configs/adminmenu_sorting.txt": Section declared with unknown tokens)
L 11/28/2013 - 05:23:33: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 11/28/2013 - 05:23:33: [SM] Native "VFormat" reported: Language phrase "Connected_Auth_2" not found
L 11/28/2013 - 05:23:33: [SM] Displaying call stack trace for plugin "cd_announcer.smx":
L 11/28/2013 - 05:23:33: [SM] [0] Line 278, /media/files/Projects/hl2/Packages/sourcemod/sourcemod-release/linux/base/addons/sourcemod/scripting/include/halflife.inc::PrintToChatAll()
L 11/28/2013 - 05:23:33: [SM] [1] Line 147, /media/files/Projects/hl2/fredd/SourceMod Plugins/CD Annoucer/cd_announcer.sp::OnClientPostAdminCheck()
L 11/28/2013 - 05:23:56: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 11/28/2013 - 05:23:56: [SM] Native "VFormat" reported: Language phrase "Disconnected_Auth_2" not found
L 11/28/2013 - 05:23:56: [SM] Displaying call stack trace for plugin "cd_announcer.smx":
L 11/28/2013 - 05:23:56: [SM] [0] Line 278, /media/files/Projects/hl2/Packages/sourcemod/sourcemod-release/linux/base/addons/sourcemod/scripting/include/halflife.inc::PrintToChatAll()
L 11/28/2013 - 05:23:56: [SM] [1] Line 304, /media/files/Projects/hl2/fredd/SourceMod Plugins/CD Annoucer/cd_announcer.sp::OnClientDisconnect()
L 11/28/2013 - 05:27:12: SourceMod error session started
L 11/28/2013 - 05:27:12: Info (map "c1m1_hotel") (file "errors_20131128.log")
L 11/28/2013 - 05:27:12: [SM] Unable to load extension "sdkhooks.ext": /game/left4dead2/addons/sourcemod/extensions/sdkhooks.ext.2.l4d2.so: undefined symbol: g_pMemAlloc
L 11/28/2013 - 05:27:12: [SM] Unable to load plugin "l4d2_spawnuncommons.smx": Required extension "sdkhooks" file("sdkhooks.ext") not running
L 11/28/2013 - 05:27:12: [SM] Unable to load plugin "l4d2_TankRage.smx": Required extension "SDKHooks" file("sdkhooks.ext") not running
L 11/28/2013 - 05:27:12: [SM] Error parsing gameconfig file "/game/left4dead2/addons/sourcemod/gamedata/l4dswitchplayers.txt":
L 11/28/2013 - 05:27:12: [SM] Error 1 on line 0, col 0: Stream failed to open
L 11/28/2013 - 05:27:12: [SM] Native "LoadGameConfigFile" reported: Unable to open l4dswitchplayers: File could not be opened: No such file or directory
L 11/28/2013 - 05:27:12: [SM] Displaying call stack trace for plugin "L4DSwitchPlayers.smx":
L 11/28/2013 - 05:27:12: [SM] [0] Line 76, E:\Steam\steamapps\common\left 4 dead 2\left4dead2\addons\sourcemod\scripting\L4DSwitchPlayers.sp::OnPluginStart()
L 11/28/2013 - 05:27:12: [SM] Unable to load plugin "SuperTanks.smx": Required extension "SDKHooks" file("sdkhooks.ext") not running
L 11/28/2013 - 05:27:12: [SM] Error parsing gameconfig file "/game/left4dead2/addons/sourcemod/gamedata/l4d2customcmds.txt":
L 11/28/2013 - 05:27:12: [SM] Error 1 on line 0, col 0: Stream failed to open
L 11/28/2013 - 05:27:12: [SM] Native "LoadGameConfigFile" reported: Unable to open l4d2customcmds: File could not be opened: No such file or directory
L 11/28/2013 - 05:27:12: [SM] Displaying call stack trace for plugin "l4d2_custom_commands.smx":
L 11/28/2013 - 05:27:12: [SM] [0] Line 186, F:\Steam\steamapps\common\left 4 dead 2\left4dead2\addons\sourcemod\scripting\l4d2_custom_commands.sp::OnPluginStart()
L 11/28/2013 - 05:27:12: [SM] Fatal error encountered parsing translation file "antipingmask.phrases.txt"
L 11/28/2013 - 05:27:12: [SM] Error (line 0, column 0): Stream failed to open
L 11/28/2013 - 05:27:12: [SM] Fatal error encountered parsing translation file "cdannouncer.phrases.txt"
L 11/28/2013 - 05:27:12: [SM] Error (line 0, column 0): Stream failed to open
Сообщение отредактировал Bastet: 28 Ноябрь 2013 - 4:49
в редакторе третья иконка....
#28 -oRiGiNaL-
- Пользователь
- 9 сообщений
Новичок
Отправлено 29 Ноябрь 2013 - 21:36
спс за помощь но плагин acs нето что нужно
логи
Скрытый текстL 11/28/2013 - 05:18:16: SourceMod log file session started (file "L20131128.log") (Version "1.5.2")
L 11/28/2013 - 05:18:16: -------- Mapchange to c1m1_hotel --------
L 11/28/2013 - 05:18:17: [GEOIP] GeoIP database info: GEO-106FREE 20131001 Build 1 Copyright © 2013 MaxMind Inc All Rights Reserved
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "precache_all_survivors") (value "1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "vs_max_team_switches") (value "9999")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "10")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_special_spawn_interval") (value "10")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "40")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "40")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "240")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "120")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "150")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "50")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "50")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "15")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "4")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "60")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.5")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.5")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.5")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.5")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "fps_max") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxrate") (value "35000")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxupdaterate") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_mincmdrate") (value "80")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minrate") (value "25000")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minupdaterate") (value "80")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxcmdrate") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "fps_max") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxrate") (value "35000")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxupdaterate") (value "100")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_mincmdrate") (value "80")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minrate") (value "25000")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minupdaterate") (value "80")
L 11/28/2013 - 05:18:20: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxcmdrate") (value "100")
L 11/28/2013 - 05:19:31: [L4D2 HP Regeneration.smx] [HpRegeneration] - Loaded
L 11/28/2013 - 05:22:01: [funcommands.smx] "Hatred<2><STEAM_1:1:28482450><>" toggled noclip on "Hatred<2><STEAM_1:1:28482450><>"
L 11/28/2013 - 05:22:15: [funcommands.smx] "Hatred<2><STEAM_1:1:28482450><>" toggled noclip on "Hatred<2><STEAM_1:1:28482450><>"
L 11/28/2013 - 05:22:15: [funcommands.smx] "Hatred<2><STEAM_1:1:28482450><>" toggled noclip on "Hatred<2><STEAM_1:1:28482450><>"
L 11/28/2013 - 05:22:19: [funcommands.smx] "Hatred<2><STEAM_1:1:28482450><>" toggled noclip on "Hatred<2><STEAM_1:1:28482450><>"
L 11/28/2013 - 05:22:59: [playercommands.smx] "Hatred<2><STEAM_1:1:28482450><>" slayed "Rochelle<5><BOT><>"
L 11/28/2013 - 05:23:10: -------- Mapchange to c1m2_streets --------
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "precache_all_survivors") (value "1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "vs_max_team_switches") (value "9999")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "10")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_special_spawn_interval") (value "10")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "40")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "40")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "240")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "120")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "150")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "50")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "50")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "15")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "4")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "60")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.5")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.5")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.5")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.5")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "fps_max") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxrate") (value "35000")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxupdaterate") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_mincmdrate") (value "80")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minrate") (value "25000")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minupdaterate") (value "80")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxcmdrate") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "fps_max") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxrate") (value "35000")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxupdaterate") (value "100")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_mincmdrate") (value "80")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minrate") (value "25000")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minupdaterate") (value "80")
L 11/28/2013 - 05:23:12: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxcmdrate") (value "100")
L 11/28/2013 - 05:23:53: [basecommands.smx] "Hatred<2><STEAM_1:1:28482450><>" changed map to "c1m4_atrium"
L 11/28/2013 - 05:23:56: [SM] Changed map to "c1m4_atrium"
L 11/28/2013 - 05:27:12: SourceMod log file session started (file "L20131128.log") (Version "1.5.2")
L 11/28/2013 - 05:27:12: -------- Mapchange to c1m1_hotel --------
L 11/28/2013 - 05:27:12: [GEOIP] GeoIP database info: GEO-106FREE 20131001 Build 1 Copyright © 2013 MaxMind Inc All Rights Reserved
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "precache_all_survivors") (value "1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "realism")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_difficulty") (value "Impossible")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "vs_max_team_switches") (value "9999")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "10")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_special_spawn_interval") (value "10")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_assaultrifle_max") (value "1500")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_autoshotgun_max") (value "270")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_chainsaw_max") (value "250")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_grenadelauncher_max") (value "90")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_huntingrifle_max") (value "450")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_minigun_max") (value "3200")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_molotov_max") (value "3")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_painpills_max") (value "2")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_pipebomb_max") (value "3")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_shotgun_max") (value "160")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_smg_max") (value "2500")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_sniperrifle_max") (value "540")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_turret_max") (value "900")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_vomitjar_max") (value "2")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "ammo_adrenaline_max") (value "2")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mounted_gun_cooldown_time") (value "20")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_scavenge_item_override") (value "1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_adrenaline_density") (value "8.48")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_gas_can_density") (value "8.48")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_melee_weapon_density") (value "8.48")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_molotov_density") (value "8.48")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_per_map_weapon_upgrade_chance") (value "1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pipe_bomb_density") (value "8.48")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pistol_density") (value "6")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_propane_tank_density") (value "8.48")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_oxygen_tank_density") (value "8.48")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_pain_pill_density") (value "8.48")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_super_weapon_density") (value "8.48")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_no_specials") (value "0")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_battlefield_respawn_interval") (value "40")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_finale_offer_length") (value "40")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max") (value "240")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_max_extra") (value "540")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_initial_spawn_delay_min") (value "120")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_original_offer_length") (value "90")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_special_respawn_interval") (value "150")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_forever") (value "0")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_max") (value "7")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_panic_wave_pause_min") (value "5")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_common_limit") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mega_mob_size") (value "50")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_finale_size") (value "50")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_easy") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_expert") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_hard") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_interval_normal") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_max_size") (value "50")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_easy") (value "70")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_expert") (value "70")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_hard") (value "70")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_interval_normal") (value "70")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_mob_spawn_min_size") (value "15")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_tank_health") (value "8000")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_boomer_limit") (value "1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_charger_limit") (value "1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hunter_limit") (value "1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_jockey_limit") (value "1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_minion_limit") (value "4")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_smoker_limit") (value "1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_spitter_limit") (value "1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_range") (value "3500")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_far_time") (value "2.0")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_range") (value "300")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_acquire_near_time") (value "0.2")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_hear_gunfire_range") (value "500")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_health") (value "60")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_background_limit") (value "60")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_easy") (value "0.5")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_expert") (value "0.5")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_hard") (value "0.5")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_non_head_damage_factor_normal") (value "0.5")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_multiplier") (value "7")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_shotgun_bonus_damage_range") (value "150")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar") (value "22")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "melee_force_scalar_combat_character") (value "7")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "director_convert_pills_critical_health") (value "60")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "adrenaline_health_buffer") (value "35")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_survivor_respawn_health") (value "70")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_startmoney") (value "5000")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_easy") (value "0.2")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_expert") (value "0.2")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_hard") (value "0.2")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_burn_factor_normal") (value "0.2")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_easy") (value "0")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_expert") (value "0.1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_hard") (value "0.1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_friendly_fire_factor_normal") (value "0.1")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_incap_health") (value "500")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "survivor_max_incapacitated_count") (value "3")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_distance") (value "3000")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "rescue_min_dead_time") (value "40")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "fps_max") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxrate") (value "35000")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxupdaterate") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_mincmdrate") (value "80")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minrate") (value "25000")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minupdaterate") (value "80")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxcmdrate") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "fps_max") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxrate") (value "35000")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxupdaterate") (value "100")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_mincmdrate") (value "80")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minrate") (value "25000")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minupdaterate") (value "80")
L 11/28/2013 - 05:27:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxcmdrate") (value "100")
а это ошибки
Скрытый текстL 11/28/2013 - 00:55:33: SourceMod error session started
L 11/28/2013 - 00:55:33: Info (map "c1m1_hotel") (file "errors_20131128.log")
L 11/28/2013 - 00:55:33: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 11/28/2013 - 00:55:33: [SM] Native "VFormat" reported: Language phrase "Connected_Auth_2" not found
L 11/28/2013 - 00:55:33: [SM] Displaying call stack trace for plugin "cd_announcer.smx":
L 11/28/2013 - 00:55:33: [SM] [0] Line 278, /media/files/Projects/hl2/Packages/sourcemod/sourcemod-release/linux/base/addons/sourcemod/scripting/include/halflife.inc::PrintToChatAll()
L 11/28/2013 - 00:55:33: [SM] [1] Line 147, /media/files/Projects/hl2/fredd/SourceMod Plugins/CD Annoucer/cd_announcer.sp::OnClientPostAdminCheck()
L 11/28/2013 - 00:55:51: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 11/28/2013 - 00:55:51: [SM] Native "VFormat" reported: Language phrase "Disconnected_Auth_2" not found
L 11/28/2013 - 00:55:51: [SM] Displaying call stack trace for plugin "cd_announcer.smx":
L 11/28/2013 - 00:55:51: [SM] [0] Line 278, /media/files/Projects/hl2/Packages/sourcemod/sourcemod-release/linux/base/addons/sourcemod/scripting/include/halflife.inc::PrintToChatAll()
L 11/28/2013 - 00:55:51: [SM] [1] Line 304, /media/files/Projects/hl2/fredd/SourceMod Plugins/CD Annoucer/cd_announcer.sp::OnClientDisconnect()
L 11/28/2013 - 05:18:16: SourceMod error session started
L 11/28/2013 - 05:18:16: Info (map "c1m1_hotel") (file "errors_20131128.log")
L 11/28/2013 - 05:18:16: [SM] Unable to load extension "sdkhooks.ext": /game/left4dead2/addons/sourcemod/extensions/sdkhooks.ext.2.l4d2.so: undefined symbol: g_pMemAlloc
L 11/28/2013 - 05:18:17: [SM] Unable to load plugin "l4d2_spawnuncommons.smx": Required extension "sdkhooks" file("sdkhooks.ext") not running
L 11/28/2013 - 05:18:17: [SM] Unable to load plugin "l4d2_TankRage.smx": Required extension "SDKHooks" file("sdkhooks.ext") not running
L 11/28/2013 - 05:18:17: [SM] Error parsing gameconfig file "/game/left4dead2/addons/sourcemod/gamedata/l4dswitchplayers.txt":
L 11/28/2013 - 05:18:17: [SM] Error 1 on line 0, col 0: Stream failed to open
L 11/28/2013 - 05:18:17: [SM] Native "LoadGameConfigFile" reported: Unable to open l4dswitchplayers: File could not be opened: No such file or directory
L 11/28/2013 - 05:18:17: [SM] Displaying call stack trace for plugin "L4DSwitchPlayers.smx":
L 11/28/2013 - 05:18:17: [SM] [0] Line 76, E:\Steam\steamapps\common\left 4 dead 2\left4dead2\addons\sourcemod\scripting\L4DSwitchPlayers.sp::OnPluginStart()
L 11/28/2013 - 05:18:17: [SM] Unable to load plugin "SuperTanks.smx": Required extension "SDKHooks" file("sdkhooks.ext") not running
L 11/28/2013 - 05:18:17: [SM] Error parsing gameconfig file "/game/left4dead2/addons/sourcemod/gamedata/l4d2customcmds.txt":
L 11/28/2013 - 05:18:17: [SM] Error 1 on line 0, col 0: Stream failed to open
L 11/28/2013 - 05:18:17: [SM] Native "LoadGameConfigFile" reported: Unable to open l4d2customcmds: File could not be opened: No such file or directory
L 11/28/2013 - 05:18:17: [SM] Displaying call stack trace for plugin "l4d2_custom_commands.smx":
L 11/28/2013 - 05:18:17: [SM] [0] Line 186, F:\Steam\steamapps\common\left 4 dead 2\left4dead2\addons\sourcemod\scripting\l4d2_custom_commands.sp::OnPluginStart()
L 11/28/2013 - 05:18:17: [SM] Fatal error encountered parsing translation file "antipingmask.phrases.txt"
L 11/28/2013 - 05:18:17: [SM] Error (line 0, column 0): Stream failed to open
L 11/28/2013 - 05:18:17: [SM] Fatal error encountered parsing translation file "cdannouncer.phrases.txt"
L 11/28/2013 - 05:18:17: [SM] Error (line 0, column 0): Stream failed to open
L 11/28/2013 - 05:19:27: [adminmenu.smx] Could not load admin menu config (file "addons/sourcemod/configs/adminmenu_sorting.txt": Section declared with unknown tokens)
L 11/28/2013 - 05:20:02: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 11/28/2013 - 05:20:02: [SM] Native "VFormat" reported: Language phrase "Connected_Auth_2" not found
L 11/28/2013 - 05:20:02: [SM] Displaying call stack trace for plugin "cd_announcer.smx":
L 11/28/2013 - 05:20:02: [SM] [0] Line 278, /media/files/Projects/hl2/Packages/sourcemod/sourcemod-release/linux/base/addons/sourcemod/scripting/include/halflife.inc::PrintToChatAll()
L 11/28/2013 - 05:20:02: [SM] [1] Line 147, /media/files/Projects/hl2/fredd/SourceMod Plugins/CD Annoucer/cd_announcer.sp::OnClientPostAdminCheck()
L 11/28/2013 - 05:23:08: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 11/28/2013 - 05:23:08: [SM] Native "VFormat" reported: Language phrase "Disconnected_Auth_2" not found
L 11/28/2013 - 05:23:08: [SM] Displaying call stack trace for plugin "cd_announcer.smx":
L 11/28/2013 - 05:23:08: [SM] [0] Line 278, /media/files/Projects/hl2/Packages/sourcemod/sourcemod-release/linux/base/addons/sourcemod/scripting/include/halflife.inc::PrintToChatAll()
L 11/28/2013 - 05:23:08: [SM] [1] Line 304, /media/files/Projects/hl2/fredd/SourceMod Plugins/CD Annoucer/cd_announcer.sp::OnClientDisconnect()
L 11/28/2013 - 05:23:10: Error log file session closed.
L 11/28/2013 - 05:23:10: SourceMod error session started
L 11/28/2013 - 05:23:10: Info (map "c1m2_streets") (file "errors_20131128.log")
L 11/28/2013 - 05:23:10: [SM] Fatal error encountered parsing translation file "antipingmask.phrases.txt"
L 11/28/2013 - 05:23:10: [SM] Error (line 0, column 0): Stream failed to open
L 11/28/2013 - 05:23:10: [SM] Fatal error encountered parsing translation file "cdannouncer.phrases.txt"
L 11/28/2013 - 05:23:10: [SM] Error (line 0, column 0): Stream failed to open
L 11/28/2013 - 05:23:10: [SM] Unable to load plugin "l4d2_spawnuncommons.smx": Required extension "sdkhooks" file("sdkhooks.ext") not running
L 11/28/2013 - 05:23:10: [SM] Unable to load plugin "l4d2_TankRage.smx": Required extension "SDKHooks" file("sdkhooks.ext") not running
L 11/28/2013 - 05:23:10: [SM] Unable to load plugin "SuperTanks.smx": Required extension "SDKHooks" file("sdkhooks.ext") not running
L 11/28/2013 - 05:23:10: [SM] Plugin encountered error 25: Call was aborted
L 11/28/2013 - 05:23:10: [SM] Native "SetFailState" reported: Не могу найти 'VomitPlayer'. Пожалуйста проверьте наличие новых версий
L 11/28/2013 - 05:23:10: [SM] Displaying call stack trace for plugin "l4d2_custom_commands.smx":
L 11/28/2013 - 05:23:10: [SM] [0] Line 200, F:\Steam\steamapps\common\left 4 dead 2\left4dead2\addons\sourcemod\scripting\l4d2_custom_commands.sp::OnPluginStart()
L 11/28/2013 - 05:23:12: [adminmenu.smx] Could not load admin menu config (file "addons/sourcemod/configs/adminmenu_sorting.txt": Section declared with unknown tokens)
L 11/28/2013 - 05:23:33: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 11/28/2013 - 05:23:33: [SM] Native "VFormat" reported: Language phrase "Connected_Auth_2" not found
L 11/28/2013 - 05:23:33: [SM] Displaying call stack trace for plugin "cd_announcer.smx":
L 11/28/2013 - 05:23:33: [SM] [0] Line 278, /media/files/Projects/hl2/Packages/sourcemod/sourcemod-release/linux/base/addons/sourcemod/scripting/include/halflife.inc::PrintToChatAll()
L 11/28/2013 - 05:23:33: [SM] [1] Line 147, /media/files/Projects/hl2/fredd/SourceMod Plugins/CD Annoucer/cd_announcer.sp::OnClientPostAdminCheck()
L 11/28/2013 - 05:23:56: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 11/28/2013 - 05:23:56: [SM] Native "VFormat" reported: Language phrase "Disconnected_Auth_2" not found
L 11/28/2013 - 05:23:56: [SM] Displaying call stack trace for plugin "cd_announcer.smx":
L 11/28/2013 - 05:23:56: [SM] [0] Line 278, /media/files/Projects/hl2/Packages/sourcemod/sourcemod-release/linux/base/addons/sourcemod/scripting/include/halflife.inc::PrintToChatAll()
L 11/28/2013 - 05:23:56: [SM] [1] Line 304, /media/files/Projects/hl2/fredd/SourceMod Plugins/CD Annoucer/cd_announcer.sp::OnClientDisconnect()
L 11/28/2013 - 05:27:12: SourceMod error session started
L 11/28/2013 - 05:27:12: Info (map "c1m1_hotel") (file "errors_20131128.log")
L 11/28/2013 - 05:27:12: [SM] Unable to load extension "sdkhooks.ext": /game/left4dead2/addons/sourcemod/extensions/sdkhooks.ext.2.l4d2.so: undefined symbol: g_pMemAlloc
L 11/28/2013 - 05:27:12: [SM] Unable to load plugin "l4d2_spawnuncommons.smx": Required extension "sdkhooks" file("sdkhooks.ext") not running
L 11/28/2013 - 05:27:12: [SM] Unable to load plugin "l4d2_TankRage.smx": Required extension "SDKHooks" file("sdkhooks.ext") not running
L 11/28/2013 - 05:27:12: [SM] Error parsing gameconfig file "/game/left4dead2/addons/sourcemod/gamedata/l4dswitchplayers.txt":
L 11/28/2013 - 05:27:12: [SM] Error 1 on line 0, col 0: Stream failed to open
L 11/28/2013 - 05:27:12: [SM] Native "LoadGameConfigFile" reported: Unable to open l4dswitchplayers: File could not be opened: No such file or directory
L 11/28/2013 - 05:27:12: [SM] Displaying call stack trace for plugin "L4DSwitchPlayers.smx":
L 11/28/2013 - 05:27:12: [SM] [0] Line 76, E:\Steam\steamapps\common\left 4 dead 2\left4dead2\addons\sourcemod\scripting\L4DSwitchPlayers.sp::OnPluginStart()
L 11/28/2013 - 05:27:12: [SM] Unable to load plugin "SuperTanks.smx": Required extension "SDKHooks" file("sdkhooks.ext") not running
L 11/28/2013 - 05:27:12: [SM] Error parsing gameconfig file "/game/left4dead2/addons/sourcemod/gamedata/l4d2customcmds.txt":
L 11/28/2013 - 05:27:12: [SM] Error 1 on line 0, col 0: Stream failed to open
L 11/28/2013 - 05:27:12: [SM] Native "LoadGameConfigFile" reported: Unable to open l4d2customcmds: File could not be opened: No such file or directory
L 11/28/2013 - 05:27:12: [SM] Displaying call stack trace for plugin "l4d2_custom_commands.smx":
L 11/28/2013 - 05:27:12: [SM] [0] Line 186, F:\Steam\steamapps\common\left 4 dead 2\left4dead2\addons\sourcemod\scripting\l4d2_custom_commands.sp::OnPluginStart()
L 11/28/2013 - 05:27:12: [SM] Fatal error encountered parsing translation file "antipingmask.phrases.txt"
L 11/28/2013 - 05:27:12: [SM] Error (line 0, column 0): Stream failed to open
L 11/28/2013 - 05:27:12: [SM] Fatal error encountered parsing translation file "cdannouncer.phrases.txt"
L 11/28/2013 - 05:27:12: [SM] Error (line 0, column 0): Stream failed to open
Чем конкретно тебе не угодил плагин ACS? А вот по поводу логов:У тебя не совсем корректно работает плагин cd_announcer.smx, l4d2_custom_commands, antipingmask.smx, L4DSwitchPlayers.smx. И требуется наличие(обновление) расширения SDKHooks для: l4d2_spawnuncommons.smx, l4d2_TankRage.smx, SuperTanks.smx
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