// This file was auto-generated by SourceMod (v1.8.0.6035)
// ConVars for plugin "l4d2_GunBoost.smx"
// Amount of damage added to ak47 assault rifle.
// -
// Default: "30"
l4d2_gb_ak47boost "30"
// Amount of damage added to automatic shotgun.
// -
// Default: "25"
l4d2_gb_autoboost "25"
// Amount of damage added to chrome shotgun.
// -
// Default: "15"
l4d2_gb_chromeboost "15"
// Amount of damage added to hunting rifle.
// -
// Default: "40"
l4d2_gb_huntingboost "60"
// Amount of damage added to m16 assault rifle.
// -
// Default: "30"
l4d2_gb_m16boost "30"
// Amount of damage added to m60 assault rifle.
// -
// Default: "30"
l4d2_gb_m60boost "30"
// Amount of damage added to magnum pistol.
// -
// Default: "10"
l4d2_gb_magnumboost "25"
// Amount of damage added to military sniper rifle.
// -
// Default: "40"
l4d2_gb_militaryboost "45"
// Amount of damage added to p220 pistol.
// -
// Default: "10"
l4d2_gb_p220boost "10"
// Amount of damage added to pump shotgun.
// -
// Default: "15"
l4d2_gb_pumpboost "15"
// Amount of damage added to scar-l assault rifle.
// -
// Default: "30"
l4d2_gb_scarboost "30"
// Amount of damage added to silenced submachine gun.
// -
// Default: "20"
l4d2_gb_silencedboost "20"
// Amount of damage added to spas shotgun.
// -
// Default: "25"
l4d2_gb_spasboost "25"
// Amount of damage added to submachine gun.
// -
// Default: "20"
l4d2_gb_uziboost "20"